Follow ShadowRealm Studios
Follow
Following ShadowRealm Studios
Following
Add To Collection
Collection
Comments
Devlog
Submission to SGD Summer '24 Capstone
Trade N' Transit
←
Return to Trade N' Transit
Devlog
Machine Functionality: Part 1
June 24, 2024
by
emmacole
Hello, all! My name is Emma and I am one of two engineers for Trade N' Transit. During production, I have been in charge of several of the main game play systems that the player interacts with, and to...
Continue reading
Howto: On Click Unity Animations
June 24, 2024
by
Josie Calderone
Hello, Today I'm going to teach you how to script and implement animations into Unity that activate when clicked on. In this tutorial I'm not going to explain how to animate an object and will be assu...
Continue reading
World space tutorial with type text effect
June 17, 2024
by
Zeb Baukhagen
Hi there, My name is Zeb. I'm the Lead Engineer on Trade N' Transit and I want to show you how I made a world space tutorial interface with a type-text effect like this: To begin with, it's nice to st...
Continue reading
How to: Looping Asset Animations
June 15, 2024
by
Josie Calderone
#tutorial, #animation, #looping animation
Hello, I'm Josie, the animator for Project Opera. Now that we have past our Alpha milestone, there are quite a few assets I will need to animate, especially the kind that run when you interact with it...
Continue reading
Starry-Eyed Creations: Nebulas and Skybox Magic
June 04, 2024
by
ShadowRealm Studios
Howdy howdy y'all, it's Rachel, your local junior environment technical artist here at ShadowRealm Studio. Hope y'all have been well, today I'm going to take a dive in explaining this HDRISky and spac...
Continue reading
Resource Machinery Concepts and Props!
June 03, 2024
by
am_corbut
#Concept Art, #3D modeling, #Prop Design
When creating a 3D model, a 2D concept reference point is important to get started. Pulling inspiration from real life machinery mixed with sci-fi fantasy, concepts were made for a crop machine and 3D...
Continue reading